Fluid Infusion framework demo design

James William Yoon jyoon at ocad.ca
Fri Sep 24 14:30:27 UTC 2010


Hi Colin,

Thanks for the feedback. You make some excellent points.

1. Keyboard navigation and labelling for the colour picker will be very
> useful
>

Agreed--both keyboard navigation and colour labeling will be important to
consider.

On that note, at one point I wondered if it would make more sense to use
distinctive, memorable labels that weren't colour names to overcome the
problems associated with labeling comparable shades of colour. On further
thought, however, I realized it's likely best to label the colours normally
for at least two related reasons: 1) to avoid segregation of vision and
screen reader users (different "content" between vision and screen reader
users doesn't make sense here), and 2) to be consistent across modes, not
just within.

2. Alternative renderings for the various visualizations.
>

This is a tricky one. Information visualizations are visual artifacts
designed to exploit the visual cognition capacity of humans. I think the
idea of creating alternate modalities for each type of visualization that
carries the same design intent would thus be very difficult or impossible
(it would imply a natural mapping between visual and auditory cognition;
does it exist?).

We could, however, relatively easily provide various audiozations alongside
the visualizations--not as alternatives to specific visualizations, but as
complementary transformations of the same data.

A reasonable description of the more complex visualizations could be useful


Definitely. I started on some of descriptions of the visualizations--they're
alongside the visualizations in mockups 03 and 03B (Latin filler elsewhere).


> and we might want to consider what a text-only or audio rendering might
> look like.


Agreed. Interestingly, one can think of the demo beyond demonstrating the
Infusion framework, and more as an exercise in content transformation. We
have a set of data, represented in raw text form, and the intention of the
demo is to take the message and convert it into different mediums: various
visual modes, and perhaps various audio modes too (and maybe, in the future,
even different tactile modes too).

This also makes for some interesting thinking about learner preferences too.
Do I learn best through the textual form, one of the visual forms, or one of
the audio forms? And, what do/can I learn from one mode that I didn't learn
from the other?

Cheers,
James
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