Fwd: [IxDA Discuss] Pattern Languages for Interaction Design

Daphne Ogle daphne at media.berkeley.edu
Tue Jan 27 21:30:36 UTC 2009


FYI...

Begin forwarded message:

> From: Will Evans <will at semanticfoundry.com>
> Date: January 27, 2009 2:09:50 AM PST
> To: "IxDA discuss at ixda.org" <discuss at ixda.org>
> Subject: [IxDA Discuss] Pattern Languages for Interaction Design
>
> Pattern Languages for Interaction Design
> http://www.boxesandarrows.com/view/pattern-languages
>
> So I decided to get people excited about Interaction 09 - I would  
> interview Erin Malone, Christian Crumlish, and Lucas Pettinati to  
> talk about design patterns, pattern libraries, styleguides, and  
> innovation. Erin, Christian, and Lucas are leading a workshop on  
> design patterns at this year’s Interactions in Vancouver; and, Erin  
> and Christian are writing a book on patterns for designing social  
> spaces for O’Rreilly.
>
> “ An interaction design pattern is not a step-by-step recipe or a  
> specification. It’s a set of things we’ve learned that tend to work  
> in clearly defined situations as well as some known issues that need  
> to be balanced or sorted out or otherwise addressed. A pattern is  
> closer to a checklist than to a mock or a wireframe. ”
>
> Read the whole thing:
> Pattern Languages for Interaction Design
> http://www.boxesandarrows.com/view/pattern-languages
>
>
>
> ~ will
>
> "Where you innovate, how you innovate,
> and what you innovate are design problems"
>
> --------------------------------------------------------------------------------
> Will Evans | User Experience Architect
> tel: +1.617.281.1281 | will at semanticfoundry.com
> http://blog.semanticfoundry.com
> aim: semanticwill
> gtalk: semanticwill
> twitter: semanticwill
> --------------------------------------------------------------------------------
>
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Daphne Ogle
Senior Interaction Designer
University of California, Berkeley
Educational Technology Services
daphne at media.berkeley.edu
cell (510)847-0308



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